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They discuss examples of data-driven musical pieces that are informed by such models as well as a proposal for a sonic information design mapping strategy for a large-scale network-enabled physical objects: an internet of things network throughout Ireland. They outline an argument for addressing the problem through the use of embodied cognition and conceptual metaphors. Stephen Roddy and Brian Bridges turn their attention to discussing an issue so persistent in parameter-mapping sonification that it has its own name: the mapping problem. These foundations have been challenged by the increasingly multidisciplinary input and contributions from practicing designers, including musicians coming from a variety of backgrounds and those with other areas of sonic expertise, most of whom do not use design methods other than empirical scientific ones to validate their work. In the first category, Stephen Barrass’ contribution traces some of the epistemological foundations of auditory display and data sonification in the latter half of the twentieth century.
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The articles fall into three broad categories: design theory, application, and evaluation. The articles in this special issue describe applications and present design research approaches that can help address this need. However, twenty years on, the lack of viable commercial applications points to the urgent need to make design research a high priority. Since then fragments of design research have appeared in ICAD conferences that include design patterns and participatory design methods. He commented that support for ICAD from Aureal and Microsoft was, perhaps, a sign that some in the industry believed that the scientific and design research pointed towards viable commercial applications. He saw this as the maturation of a field with a distinct research agenda, which he modelled in a diagram with four quadrants: Science, Engineering/Technology, Art/Design, and Applications. In his introduction to the Third ICAD conference in 1996, the founder Gregory Kramer observed that while ICAD '92 and '94 saw more science-oriented efforts and theory-building, emanating predominantly from researchers in psychometrics and computer science, ICAD '96 was much more multidisciplinary and provided a stronger showing on the design front. Sonic Interaction Design recognizes design research as a valid method for contributions to knowledge in auditory display, drawing together related fields of data sonification, sound design and Sonic Interaction Design. The articles in this special issue of the Journal of Sound Studies on Sonic Information Design had their origins as responses to the theme of the 22nd International Conference for Auditory Display, held in Canberra, Australia in 2016. Sonic Information Design refers to the design of sounds to provide useful information in applications that have impact in our daily lives.